#include "stuff.h"
#include "box.h"

#ifndef PROJECTILE_H
#define PROJECTILE_H

class Projectile
{
	private:
		Box box;

		GLfloat velocity;
		double time;

		Vector position;
		Vector direction;

	public:
		Projectile();
		Projectile(Vector p, Vector d, GLfloat v, double t);

		bool isActive();

		void draw();
		void update();
};

#endif